Making paper in spiritfarer is a fun and easy way to make your own paper products. All you need is some basic supplies and you’re ready to go! To begin, you’ll need some basic supplies including a printer, paper, scissors, and a spirit Fareller. You can find these items at most craft stores or online. Once you have all of your supplies, it’s time to start printing! First, print out the templates that we provided. These templates will help you create your own products. Next, cut out the pieces of paper that you will be using for your products. We recommend using at least 8"x8" pieces of paper for each product. This will give you plenty of space to work and make mistakes! Once everything is cut out, it’s time to start printing! Use the same printer that you used for the templates to print out your products. Make sure that each product has a different size so that they are evenly spaced out on the sheet of paper. Once everything is printed out, take them down and enjoy your new Paperspirited creations!


However, you can’t make this item until you’re asked to later in the game. And Stanley the spirit will be the one that introduces it to you as part of his many requests.

Furthermore, you also need to build the sawmill and kitchen, as well as acquire the kitchen improvement from Atul the spirit.

This guide will give you a complete breakdown of everything you need to get some paper. Let’s get started!

Step 1: Building the Kitchen

The first part of this journey begins with making the kitchen, which is also one of the earliest buildings that you will need in this game.

The building is first introduced by Gwen (the first spirit Stella meets) in her request “I Get Cranky When I’m Hungry.”

Upon getting this request, you’ll be pleased to find that the kitchen is automatically unlocked via the Beginner Blueprint Station. It requires these materials:

5 Maple Logs 8 Bright Jellies

Depending on where you are in the game, you most likely already know where to get maple logs. If not, then you can get them by chopping maple trees in Greenhalten Bay, Mosstein Cove, and Berkensheim Creek.

As for the bright jellies, you can get them from the mini-game that Gwen introduces to you: the Jellyfish event. For a refresher, here are all the jellyfish event locations in the map:

Stage 1 – X:80, Y: 92 Stage 2 – X: 63, Y: 163 Stage 3 – X: -8, Y: 92 Stage 4 – X: -49, Y: 131

Simply catch the green jellyfish for some bright jelly until you get the desired amount.

Build the kitchen after gathering all of the items, and get yourself acquainted with the cooking process. Simply put some food inside the oven and wait for the timer to run out.

Once this is over, you can interact with the oven again to pick up your food. However, the basic kitchen only allows you to use one ingredient per dish.

Step 2: The Kitchen Improvement

To make paper, you need two ingredients – and that means upgrading the kitchen so you can combine two items at once.

To do this, just follow the requests given by the spirit Atul. If you’re still early in the game, you can find him in Berkensheim Creek at the coordinates X: 5, Y: 117.

From here it’s only a matter of following his requests until he eventually gives you the kitchen improvement blueprint.

Here are the requests to follow, in order:

Once these tasks are done, you’ll get the “Big Stove” request, where Atul will ask you to improve your kitchen. This is where you’ll get the kitchen improvement blueprint.

After getting this blueprint, you’ll be asked for these materials:

5 Bright Jellies 8 Lightnings in a Bottle 12 Linen Fabrics 0 Glims

You can get lightning in a bottle from the event that Atul introduces to you, while linen fabric is acquired by weaving linen thread in the upgraded version of the Loom.

The loom itself is unlocked via the hobbyist blueprint station in Albert’s Shipyard, where all of the upgrades can be purchased.

Step 3: Finding Stanley

Next up is finding the spirit Stanley.

As mentioned above, you can’t make homemade paper until a certain spirit requests it. In this case, it’s Stanley, the child-like mushroom spirit that you’ll meet later in the game.

To find Stanley, you need to recruit a maximum of four spirits into the Everdoor – which is why you can only find him later in the game.

After bidding goodbye to the spirits, start fishing.

This is because, unlike other spirits in the game, you can only find Stanley by fishing for a mysterious seed.

This seed can be fished from anywhere on the map, and the chances of immediately finding it or not is all random.

If you have no such luck in fishing for the seed, the easier path is to buy the seed from Francis the Wandering Merchant. If you find it in his store, it can be bought for 550 Glims. If not, you need to keep fishing.

After acquiring the seed, plant it in the garden and wait for 2 and a half in-game days. The seed will grow and Stanley will eventually come out. You can also use the guitar to make it grow faster.

Note: You can also read a more in-depth guide on finding Stanley in our guide for finding Bottled Ectoplasm.

Following Stanley’s Requests

Once Stanley is aboard the boat, follow these requests in order:

Making Homemade Paper

After finishing the quests above, it’s time to finally make homemade paper.

Stanley will start the “Junior Architectural Designer” request, where he will ask you to make some paper.

For this, you will need two materials: household glue and sawdust.

Household glue is made by smelting the old shoe in the foundry, from one of Stanley’s earlier requests. Additionally, you can purchase some old shoes from Francis for 8 Glims if you run out of them.

Sawdust is acquired by cutting any wood in the sawmill. Whether or not you do well in the mini-game inside, you will still get sawdust with each log.

Note: You can learn everything you need about the sawmill in our guide on how to use the sawmill.

Once you have these two items, simply cook them in the kitchen and wait for the timer to run out. Once it does, interact with the oven to get your homemade paper.

You can then give this paper to Stanley to end the request.